The SketchUp Follow Me tool () is the Pied Piper of 3D geometry: Follow Me leads a face along a path to create a 3D shape. The Follow Me tool does only one thing. However, it has a multitude of applications and enables you to draw complex 3D models with only a few clicks.
In SketchUp, you can resize and reshape your model based on the relative sizes of your edges and faces. Here's a quick overview of the available options:
With SketchUp's flipping and rotating tools, your geometry becomes as nimble as an acrobatic troupe. The Flip Along command enables geometry to backflip 180 degrees along any axis. With the Rotate tool, your geometry can spin and fold like a professional gymnast.
Everyone makes mistakes. In SketchUp, you can correct mistakes with the Undo command or the Eraser tool. Using the Undo Command The Undo command reverses your most recent action. For example:
In SketchUp, you can copy geometry by using
When you move geometry that's connected to other geometry, SketchUp stretches your model. To stretch your geometry, select the Move tool () and click and drag any of the following:
When you're drawing a model in SketchUp, moving your model (or parts of it) takes on a third dimension. Literally. Here's your guide to moving things around in your 3D model, from a simple click-and-move operation to moving precisely with 3D coordinates.
As you draw 3D models in SketchUp, the ability to divide edges and faces enables you to create and manipulate your geometry in complex ways. You can also explode entities, such as circles and polygons, into the individual segments.
With SketchUp's Freehand tool (), you can create hand-drawn lines. The Freehand tool is handy when you need to trace imported drawings, create a 2D sketch, or decorate your model. You can find the Freehand tool () in the following places:
Your model is more than just straight lines. SketchUp can help you create curved geometry using arcs. Before you begin drawing arcs, here are a few handy details about the way arc entities work: